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Arma 3 How To Spot Enemies

#3586539 - 06/05/12 03:56 PM Whatsoever tips for spotting enemy soldiers?
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Henderson, NV

To preface....I haven't played an ArmA game in depth since Operation Flashpoint, merely I own all of them. (I am the gamer version of a hoarder) I am going to finally invest the time and endeavour into learning how to play these complex games.

I picked up IF:L1944 on Steam when it launched, and I have been trying to wrap my caput around it.

My biggest issue is seeing enemy soldiers. My squad and even my own grapheme will call them out at ranges from 100-300 meters. I volition hit the clay and go decumbent when my squad does, but so the grass blocks my view. If I stand/hunker to see, things don't end very well. It seems like no matter what I practice I can never pick them out of the background until I am right on peak of them and fully perforated and bleeding out.

Tips and suggestions are much appreciated.

Thanks!


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#3586547 - 06/05/12 04:24 PM Re: Any tips for spotting enemy soldiers? [Re: svgamer]
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adlabs6 Offline
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When you go decumbent in the dirt, don't ascension once more from that spot. Clamber to the nearest object you can kneel backside, and peek around.

In fact, if the range is 300m or then, I'd just run to the nearest cover or concealment before I started scanning. Kneel behind and peek effectually. If you are not the leader of your group, then you lot might also attempt right clicking on an enemy. This will mark his position and type to AI teammates who may then try to movement and appoint.



Warning: This post contains opinions produced in a facility which as well occasionally processes fact products.

#3586695 - 06/05/12 09:02 PM Re: Any tips for spotting enemy soldiers? [Re: svgamer]
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bonchie Offline
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I think that's one of the subtle flaws of the Arma engine.

I have no idea why more games didn't adopt what Vietcong did, allowing your button to sight the weapon to besides work as a "elevation over" push when your view is blocked past an object. So you could be behind a rock and peak over without risking yourself.

The grass in the ArmA engine is great, simply in that location needs to exist a style to tiptop over information technology in a firefight so yous can become your bearings. Mainly because the AI tin see through information technology and yous can't.

Last edited past bonchie; 06/05/12 09:03 PM.

#3586839 - 06/06/12 01:38 AM Re: Any tips for spotting enemy soldiers? [Re: svgamer]
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Gunnyhighway Offline
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It seems that there is an event regarding the correct and left indicated past the character. The character seems dyslexic and confuses the right from the left. The grapheme does not point fundamental directions as North, South, East or W, etc...

And then as in existent life you need to train your eyes.

The human middle does not see very well what is in the shadow, unless you are shut.

Then the homo centre like many predators merely see well what moves and non what does not movement, peculiarly if information technology appears to you as a maule hill or a bush. And this is where cover-up steps in.

Camouflage patterns breaks down shapes and then you lot would not encounter what you expect to run into. If your untrain brain sees a shape that it does not recognize as human when y'all are looking for humans, it volition discard it.

Employ your binocular, and browse very slowly and ask yourself what is that shape overthere and why is information technology there?...Have mental pictures of what you see then come back to glance at it once more. Snipers move very slowly. If they see you looking in a unlike management, they will motility. When you wait dorsum in their direction, they freeze or they shoot you!...Dont make middle contact they consider it equally a sign of defiance and start shooting!...(the last part in bold is a joke!)

Don't await for human shapes just wait for what does not belong to that bucolic scenery. It is more likely than ofttimes a threat in disguise. Your brain will recognize man shape without you looking for it.

Too carefully and thoroughly listen. Hearing in combat is as important and sometimes more than (since the tangos hide) than seeing. Then again, listen to irregular noises that do not belong. If you grew up in the country side, you know what I hateful!....

After all it is a simulation, not an Arcade game! knockitoff

Good Hunting Soldier! salute



Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.

#3587036 - 06/06/12 x:37 AM Re: Any tips for spotting enemy soldiers? [Re: svgamer]
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HogDriver Offline
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I just apply the lower difficulty settings so I get a dainty reddish glow around the enemies. biggrin

Yeah merely seriously you just need to railroad train your eyes similar Gunny said. Takes awhile, but that grass sure doesn't help whatever...

postcount



I refuse to buy a flight sim that I have no interest in playing, on the off chance that Perhaps anytime they'll make the one I actually want to play.

#3587081 - 06/06/12 01:33 PM Re: Whatsoever tips for spotting enemy soldiers? [Re: svgamer]
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Gunnyhighway Offline
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I forgot to mention that I ever play on Vet. or Adv. settings.

Any lower settings would be deemed uncivilized and unfair for the AI. tactical



Fluctuat Nec Mergitur

This is non the bars that continue the Tiger in the cage, this is the space between the bars.

#3587298 - 06/06/12 07:09 PM Re: Whatever tips for spotting enemy soldiers? [Re: svgamer]
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svgamer Offline
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Thanks for the tips and suggestions.

I will go along plugging away at it.


#3587320 - 06/06/12 07:42 PM Re: Whatsoever tips for spotting enemy soldiers? [Re: svgamer]
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TankerWade Offline
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Learn to slow your play down. Move, stop, and spot. Echo. I like to utilise my zoom key (default is the + key on the numpad) to look closer without bringing up my weapon. This for me closely approximates squinting or peering closely at something in real life. I also get a clearer zoomed in view of the terrain rather than doing it over the weapon site.

Too check to come across if you lot have been given binoculars at mission kickoff. These are invaluble at the ranges that the IF/Arma engagements can play out over. Leaders take binocs and if they go down take them! They are non doing them whatsoever good anymore.

There is not much you can do about the grass outcome. It is a "feature" of all the arma games. I prefer crouched behind a proficient solid tree to prone in the grass. Behind a tree you can tilt your view and look around and if the tree is giving you lot bullet feedback y'all can return fire besides. Just don't stay long because the tree is concealment, non cover and will become you killed and will still be there adjacent time.



Everybody gets everything they want. I wanted a mission. And for my sins..they gave me one.

#3587384 - 06/06/12 08:58 PM Re: Whatsoever tips for spotting enemy soldiers? [Re: svgamer]
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Gunnyhighway Offline
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An erstwhile Counter intuitive Sniper play a joke on:

Kneel down in forepart of the tronc of the tree. You will be and then between your target and the tree tronc. You demand to be every bit close equally possible to the tronc. The tree tronc existence larger than your trunk. The human center will only run into at first the tree tronc at centre level but not the human being. May be the Tango will be so looking at the bottom of the tree in example he is looking for Mushrooms or other kind of "Herbology" like last sat, only will miss your body. With the right camo you are near invisible. At present as soon as you move everything will be fair game, get your side arm handy and coked.

I don't know if this one piece of work in game with the AI, use it at your own chance, but it does well in real life and in MP. ready?



Fluctuat Nec Mergitur

This is not the bars that proceed the Tiger in the muzzle, this is the space between the bars.


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